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ย Integration & Web Improvements
- Fixed multiple webhooks between the website and Discord. | @AvezzaMC
- Fixed an issue preventing images from being uploaded to topics. | @AvezzaMC
Server improvements
- Vip rank: Added /jellylegs command - prevents fall damage when enabled. | @sneeted
- Vip rank: Added /say command. | @sneetedย
- Vote crate: Fixed display issues. "Your percentage" and "Your change" now shows correctly. | @AvezzaMC
- Vote crate: Additionally both values are properly displayed on every item. | @AvezzaMC

Hello everyone!
The Supply Crates Update adds spontaneous world events that encourage players to move fast, explore often, and compete for loot. Whether you're roaming solo or traveling with friends, these drops are designed to create moments of opportunity across the map.ย
Developed by @sneeted
Supply Crates Features
When a supply crate spawns - move fast!
Other improvements and fixes included in this update are documented in Beta Changelogs topic.ย
Welcome!
This topic documents all beta/patch changes that have already been released.
Only includesย already released beta changes.
No discussion posts (use the ideas & feedback forum instead).
Updated continuously as new beta changes go live.

Hey everyone!
Weโre excited to roll out a brand new update focused on rewarding your support and improving how players interact with the server. Alongside system improvements and website upgrades.
Each time you vote for the server, you receive a Vote Key used to open the Vote Crate. When opened, the crate randomly selects from a pool of rewards ranging from helpful starter supplies to rare and powerful items. Whether you need resources, equipment, or something special, thereโs always something worth unlocking.
Your in-game account is now directly connected with the website, unlocking new features and improving communication between the server and the web.
Accounts & Verification
/register <email> <username>/notificationsย โ View website notifications in-game so you know when to log in and check the site./reportย โ Direct access to the report linkThank you for supporting the server โ donโt forget to vote, claim your keys, and try your luck at the Vote Crate!
Hey everyone
At some point, every survival server has to decide how its economy should work. Most servers use a traditional money plugin, and while that approach is familiar and functional, our goal is to build this server in a way that feels meaningful, immersive, and shaped by the community.
Before we start developing anything, we want to open the discussion and hear your opinions. Nothing has been decided yet โ this is the planning and feedback stage.
Our thoughts
Lore-Based Economy
Instead of relying only on a traditional money plugin (a number in a menu), the economy would be tied directly to the serverโs lore and gameplay. Value would come from physical in-game items such as emeralds, rare materials, and custom mob drops. The goal would be to make the economy feel immersive and connected to exploration, combat, and the world itself, rather than feeling like a separate system.
Some related thoughts weโve been throwing around:
That said, we also recognize why traditional money plugins are popular: Because of that, a hybrid approach (money plugin + lore-based items) is also on the table.
What We'd Like Your Input On
Thanks!